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ABOUT SMILJAN PECJAK L

 

 

I'm an artist with passion for creation , i love

and play games since years , and i used to paint since i was 4

years old , i studied graphic design and then went out from university to focus on 3d , so i´m a learner , i know all by practicing

and searching by myself , i also had great experience working with other good artists and  companies  that enriches my knowledge each day.

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EXPERIENCE

 

- Heavy Gear Assault : 6 Months of work on thsi AAA Game doing   the tiguer and other assets.

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https://store.steampowered.com/app/416020/Heavy_Gear_Assault/

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-Cubic Motion : Freelance project  , cubic motion has done facial animation for batman , spiderman, god of war and other AAA games.

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https://www.cubicmotion.com/

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-Identity the game:  I have done character cloth sets for this  AAA game too.

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https://store.steampowered.com/app/792990/Identity/

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-Kalyskah: Game environment work , and level design

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https://www.patreon.com/lustfulillumination

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-Kernow INteractive :   Tony Gillham , tony was a former remote Tech and producer at Tripwire interactive and owner of Kernow Interactive , i worked 1 year for my friend Tony.

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-Yili Animation (China) : i worked 6 months with this chinese company Great

Experience!

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-Virtual Basement Studio : I worked one or 2 months for them unfortunately i had to retire for health problems

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http://www.virtualbasement.com/

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- Lots of indie clients : ( there is a lot but i wont mention them here )

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Kitbash3d : i textured tanks pack and other coming soon!. look here

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https://kitbash3d.com/blogs/news/tanksvehicles

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Role and Responsibilities

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-Create High poly and low poly meshes.

-Level Design , create beautiful spaces and immersive content.

-Planing , have work done , with tight deadlines , be aware of time , been organized and get the job done.

-Photogrammetry , understanding the camera and right settings for photos , textures , light , balance and produce assets for game engine.

-Unreal Engine , complete knowledge of environment tools inside editor , performance , asset creation , light , post fx , importing , exporting , texturing , material creation.

-Help Team mates , guide coworkers  if they need assistance in anything i can help with , or also if i see something can be improved.

-Create environment assets high and low poly , terrain ect.

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CONTACT

 

Skype: Infinite.render

Email: Smiljanpecjak1@gmail.com

 

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